Nick Valentine <Dev>

Software Engineer & Hobbyist Game Developer

Games

Puzzles From Borax Springs

A cozy Sokoban style adventure game where a player travels through a National Park.

Campybara

A short cozy game where you're a Capybara on an island with ample resources for you to collect and turn into your own camp. Developed in a team of two for the Seattle Indies Slow Jam 2022.

Little Island Sim

A basic tile based island civilization simulation where you can draw paths or walls in order to influence the harvesting of resources and grow cities. Built alone for the Odin Lang Jam 2025.

Soul Harvester

This game was created alone over a weekend for Ludum Dare 52, I used this game to play with procedural animations. Destroy evil souls before they can spread throughout the town and kill everyone.

Mage Runner

Created for the 4 Megabyte Game Jam, this was written in C and Raylib over a couple of weeks, heavily inspired by Binding of Isaac.

Murder Mystery

For Ludum Dare 48, a teammate and I made a short murder mystery together.

Tokyo Control Tower

GMTK Game Jam 2020 submission created together with a small team of programmers.

Jeffry The Turtle

Ludum Dare 46 submission created together with a very small team.